Blazen

No.049

Blazen

LightningBREAKNova stage

They use their special fur to capture charged particles in the air to produce and store electricity.

Basic Form

Lightning

Base attributes total 530

HP
100
BREAK
104
ATK
100
M.DEF
70
P.DEF
70
REGEN
86

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
IceEarth
Takes 0.625×
LightLightningWind

Note that Lightning attacks are resisted by Lightning, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Power SustainAfter skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.

Mobility

High JumpAllows you to perform a higher jump.

Skills

SkillTypeElementEPPower
Lightning Cross

Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.

physicalLightning2045
Electrified Impact

Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.

physicalLightning2033
Dark Claw

Unleash consecutive Dark claw strikes on the target, dealing Damage.

physicalDark2052
Lightning Claw

Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.

physicalLightning2020
ATK

Wields the power of lightning to attack targets at close range.

physicalLightning06
Lightning FlashUltimate

Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.

physicalLightning0135

Habitats

Blitzwood

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Mountain Woods Form

Lightning

Base attributes total 530

HP
100
BREAK
104
ATK
100
M.DEF
70
P.DEF
70
REGEN
86

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
IceEarth
Takes 0.625×
LightLightningWind

Note that Lightning attacks are resisted by Lightning, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Power SustainAfter skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.

Mobility

High JumpAllows you to perform a higher jump.

Skills

SkillTypeElementEPPower
Lightning Cross

Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.

physicalLightning2045
Electrified Impact

Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.

physicalLightning2033
Dark Claw

Unleash consecutive Dark claw strikes on the target, dealing Damage.

physicalDark2052
Lightning Claw

Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.

physicalLightning2020
ATK

Wields the power of lightning to attack targets at close range.

physicalLightning06
Lightning FlashUltimate

Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.

physicalLightning0135

Prismana Form

DarkLightning

Base attributes total 530

HP
100
BREAK
104
ATK
100
M.DEF
70
P.DEF
70
REGEN
86

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light1.6× / 0.625×Ice1× / 1.6×Lightning1× / 0.625×Earth0.625× / 1.6×Wind1.6× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Lightning in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Power SustainAfter skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.

Mobility

High JumpAllows you to perform a higher jump.

Skills

SkillTypeElementEPPower
Lightning Cross

Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.

physicalLightning2045
Electrified Impact

Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.

physicalLightning2033
Dark Claw

Unleash consecutive Dark claw strikes on the target, dealing Damage.

physicalDark2052
Lightning Claw

Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.

physicalLightning2020
ATK

Wields the power of lightning to attack targets at close range.

physicalLightning06
Lightning FlashUltimate

Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.

physicalLightning0135

Habitats

Blitzwood

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Umbrabow Form

DarkLightning

Base attributes total 530

HP
100
BREAK
104
ATK
100
M.DEF
70
P.DEF
70
REGEN
86

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light1.6× / 0.625×Ice1× / 1.6×Lightning1× / 0.625×Earth0.625× / 1.6×Wind1.6× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Lightning in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Power SustainAfter skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.

Mobility

High JumpAllows you to perform a higher jump.

Skills

SkillTypeElementEPPower
Lightning Cross

Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.

physicalLightning2045
Electrified Impact

Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.

physicalLightning2033
Dark Claw

Unleash consecutive Dark claw strikes on the target, dealing Damage.

physicalDark2052
Lightning Claw

Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.

physicalLightning2020
ATK

Wields the power of lightning to attack targets at close range.

physicalLightning06
Lightning FlashUltimate

Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.

physicalLightning0135

Evolution family

  1. Bolty No.048
  2. Blazen No.049

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-08