Rookey

No.064

Rookey

DarkBREAKNova stage

Despite its imposing size, it is timid and avoids conflict. It finds its courage when friends need protection.

Basic Form

Dark

Base attributes total 548

HP
103
BREAK
105
ATK
92
M.DEF
70
P.DEF
103
REGEN
75

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Guardbreak ResonanceIncreases BREAK by 0.

Mobility

DetectionGives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Skills

SkillTypeElementEPPower
Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalDark1545
Bouncy Sling

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

physicalDark2055
Ballistic Guard

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

physicalDark2052
Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalIce1545
ATK

(BREAK) Wields the power of darkness to attack targets at close range.

physicalDark06
Heavy SlamUltimate

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

physicalDark0196

Habitats

Russet Highlands

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Mountain Woods Form

Dark

Base attributes total 548

HP
103
BREAK
105
ATK
92
M.DEF
70
P.DEF
103
REGEN
75

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Guardbreak ResonanceIncreases BREAK by 0.

Mobility

DetectionGives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Skills

SkillTypeElementEPPower
Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalDark1545
Bouncy Sling

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

physicalDark2055
Ballistic Guard

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

physicalDark2052
Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalIce1545
ATK

(BREAK) Wields the power of darkness to attack targets at close range.

physicalDark06
Heavy SlamUltimate

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

physicalDark0196

Habitats

Russet Highlands

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Snowfield Form

DarkIce

Base attributes total 548

HP
103
BREAK
105
ATK
92
M.DEF
70
P.DEF
103
REGEN
75

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light1.6× / 1×Fire1× / 1.6×Ice1× / 0.625×Lightning1× / 0.625×Water1× / 0.625×Earth0.625× / 1.6×Wind1.6× / 1×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Ice in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Guardbreak ResonanceIncreases BREAK by 0.

Mobility

DetectionGives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.

Skills

SkillTypeElementEPPower
Guardbreak Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalDark1545
Bouncy Sling

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

physicalDark2055
Ballistic Guard

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

physicalDark2052
Guardbreak Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

physicalIce1545
ATK

(BREAK) Wields the power of darkness to attack targets at close range.

physicalDark06
Heavy SlamUltimate

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

physicalDark0196

Habitats

Russet Highlands

Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.

Evolution family

  1. Helmut No.062
  2. Pawney No.063
  3. Rookey No.064

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-08