
No.010
Tubster
WindBREAKNova stage
Creates deep, tuba-like sounds that match its steady, friendly character.
Basic Form
Wind
Base attributes total 535
- HP
- 108
- BREAK
- 101
- ATK
- 75
- M.DEF
- 110
- P.DEF
- 61
- REGEN
- 80
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- LightLightning
- Takes 0.625×
- IceDarkWind
Note that Wind attacks are resisted by Wind, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Victory Concerto — While shielded, BREAK efficiency +40%.When triggering BREAK, plays [Concerto], reducing the whole team's stamina cost by 30%.When you have 3 Movement-series buffs, increases all Movement effects by 30%.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Grass | 20 | 59 |
| Pause Gust Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage. | magic | Wind | 15 | 48 |
| Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Water | 20 | 59 |
| Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Wind | 20 | 59 |
| Gale Guard Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. Tap the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%. | support | Wind | 20 | 54 |
| 〔主译〕Lay down arms 〔备选〕Cease hostilities Creates a field that continuously grants allies within range 35% damage reduction for 7s. | support | Wind | 0 | 0 |
| ATK (BREAK) Wields the power of wind to attack targets from a distance. | magic | Wind | 0 | 6 |
Habitats
The Argent Strait
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Beach Form
WindWater
Base attributes total 535
- HP
- 108
- BREAK
- 101
- ATK
- 75
- M.DEF
- 110
- P.DEF
- 61
- REGEN
- 80
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- Lightning
- Takes 0.625×
- Dark
- Split
- Light1.6× / 1×Fire1× / 0.625×Ice0.625× / 1.6×Grass1× / 1.6×Water1× / 0.625×Earth1× / 0.625×Wind0.625× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Water in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Victory Concerto — While shielded, BREAK efficiency +40%.When triggering BREAK, plays [Concerto], reducing the whole team's stamina cost by 30%.When you have 3 Movement-series buffs, increases all Movement effects by 30%.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Grass | 20 | 59 |
| Pause Gust Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage. | magic | Wind | 15 | 48 |
| Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Water | 20 | 59 |
| Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Wind | 20 | 59 |
| Gale Guard Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. Tap the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%. | support | Wind | 20 | 54 |
| 〔主译〕Lay down arms 〔备选〕Cease hostilities Creates a field that continuously grants allies within range 35% damage reduction for 7s. | support | Wind | 0 | 0 |
| ATK (BREAK) Wields the power of wind to attack targets from a distance. | magic | Wind | 0 | 6 |
Habitats
Echoback Landing
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Highland Form
WindGrass
Base attributes total 535
- HP
- 108
- BREAK
- 101
- ATK
- 75
- M.DEF
- 110
- P.DEF
- 61
- REGEN
- 80
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
- Light1.6× / 1×Fire1× / 1.6×Ice0.625× / 1×Dark0.625× / 1.6×Lightning1.6× / 1×Grass1× / 0.625×Water1× / 0.625×Earth1× / 0.625×Wind0.625× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Grass in that order —not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait
Victory Concerto — While shielded, BREAK efficiency +40%.When triggering BREAK, plays [Concerto], reducing the whole team's stamina cost by 30%.When you have 3 Movement-series buffs, increases all Movement effects by 30%.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Grass | 20 | 59 |
| Pause Gust Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage. | magic | Wind | 15 | 48 |
| Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Water | 20 | 59 |
| Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | magic | Wind | 20 | 59 |
| Gale Guard Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. Tap the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%. | support | Wind | 20 | 54 |
| 〔主译〕Lay down arms 〔备选〕Cease hostilities Creates a field that continuously grants allies within range 35% damage reduction for 7s. | support | Wind | 0 | 0 |
| ATK (BREAK) Wields the power of wind to attack targets from a distance. | magic | Wind | 0 | 6 |
Habitats
Zephyrus LandbridgeRusset Highlands
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Evolution family
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-08